Port the ActorInstance*/InstanceBase* siblings plus GameUtil, FlyTarget, PhysicsObject, GameEventManager, WeaponTrace, MapUtil and lineintersect_utils verbatim and drop their pending stand-ins; CGameEventManager and CPythonSystem join PythonBoot in CPythonApplication member order. Root cause of the intermittent Loading-phase header 7: TPlayerSkill::tNextRead is time_t, 32-bit in 40250 (_USE_32BIT_TIME_T) but 64-bit on LP64, so SKILL_LEVEL (76) was read as 2551 bytes instead of 1531. Packet.h now uses LONG with a static_assert, and the fake server sends SKILL_LEVEL in Loading. The fake server's CHARACTER_ADD now uses CHAR_TYPE_PC; port.login_flow asserts the main instance exists with race 0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
1221 lines
37 KiB
JSON
1221 lines
37 KiB
JSON
{
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|
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|
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::RefreshActorInstance": {
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::Refresh": {
|
|
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|
|
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|
|
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|
|
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|
|
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|
|
"CInstanceBase::RestoreRenderMode": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::SetAddRenderMode": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::SetModulateRenderMode": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::SetRenderMode": {
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::SetAddColor": {
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::__SetBlendRenderingMode": {
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::__SetAlphaValue": {
|
|
"status": "PORTED",
|
|
"impl": [
|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::__GetAlphaValue": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::SetHair": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::ChangeHair": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::SetArmor": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::SetShape": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::GetWeaponType": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::__ClearWeaponRefineEffect": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::__ClearArmorRefineEffect": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::__GetRefinedEffect": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::SetWeapon": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::ChangeWeapon": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::ChangeArmor": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::__IsShapeAnimalWear": {
|
|
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|
|
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|
|
"extension/src/port/UserInterface/InstanceBase.cpp:CInstanceBase::__IsShapeAnimalWear"
|
|
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|
|
},
|
|
"CInstanceBase::__GetRaceType": {
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::RefreshState": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::RegisterBoundingSphere": {
|
|
"status": "PORTED",
|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::CreateDeviceObjects": {
|
|
"status": "PORTED",
|
|
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|
|
"extension/src/port/UserInterface/InstanceBase.cpp:CInstanceBase::CreateDeviceObjects"
|
|
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|
|
},
|
|
"CInstanceBase::DestroyDeviceObjects": {
|
|
"status": "PORTED",
|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::Destroy": {
|
|
"status": "PORTED",
|
|
"impl": [
|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::__InitializeRotationSpeed": {
|
|
"status": "PORTED",
|
|
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|
|
"extension/src/port/UserInterface/InstanceBase.cpp:CInstanceBase::__InitializeRotationSpeed"
|
|
]
|
|
},
|
|
"CInstanceBase::__Warrior_Initialize": {
|
|
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|
|
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|
|
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|
|
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|
|
},
|
|
"CInstanceBase::__Initialize": {
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::CInstanceBase": {
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::~CInstanceBase": {
|
|
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|
|
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|
|
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|
|
]
|
|
},
|
|
"CInstanceBase::GetBoundBox": {
|
|
"status": "PORTED",
|
|
"impl": [
|
|
"extension/src/port/UserInterface/InstanceBase.cpp:CInstanceBase::GetBoundBox"
|
|
]
|
|
},
|
|
"CInstanceBase::SetLevel": {
|
|
"status": "PORTED",
|
|
"impl": [
|
|
"extension/src/port/UserInterface/InstanceBase.cpp:CInstanceBase::SetLevel"
|
|
]
|
|
}
|
|
}
|
|
}
|