- Mirror the remaining non-Python 2V3 closure headers (98 more, 173 total): EffectLib, EterGrnLib, SpeedTreeLib, SphereLib, PRTerrainLib, EterImageLib, EterBase/Poly, cipher/tea, EterLib Grp*/IME/Input/MSWindow/StateManager, GameLib actor/map/race headers, EterPack. - SDK shims: granny.h, SpeedTreeRT.h, imm.h, Dimm.h (the SDK MIDL header, not mirrored), dinput/d3dx8 additions; D3D8 render-state enums, FVF macros and the COM resource hierarchy; more Win32 GDI/handle types with layout static_asserts. - PORT edits for MSVC-permissive code (typename, friend visibility, <algorithm>, pointer→uintptr_t) and PRTerrainLib/StdAfx.h dropping the ScriptLib/Python include. - port_logic links the vendored cryptopp/minilzo. - extension/src/platform: port_platform target with 103 generated stub files (1917 function stubs, 146 static members) from the new platform_stub.py (clang -ast-dump-filter); MT_PLATFORM_STUB() marks every unimplemented body. libmtgodot links port_platform and port_gate.sh builds it. Gate: macOS, Android, iOS, Windows (mingw) PASS; Linux BLOCKED (no toolchain). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
74 lines
1.3 KiB
C++
74 lines
1.3 KiB
C++
// Platform skeleton for EffectLib/FrameController.h (40250 EffectLib/FrameController.cpp), generated by platform_stub.py.
|
|
// Every MT_PLATFORM_STUB() body is unimplemented: replace it with the platform implementation.
|
|
#include "EffectLib/StdAfx.h"
|
|
#include "EffectLib/FrameController.h"
|
|
|
|
#include "../PlatformStub.h"
|
|
|
|
CFrameController::CFrameController()
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
CFrameController::~CFrameController()
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::Clear() -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::Update(float) -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::SetCurrentFrame(DWORD) -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::GetCurrentFrame() -> BYTE
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
return mt_platform_stub_return<BYTE>();
|
|
}
|
|
|
|
auto CFrameController::SetMaxFrame(DWORD) -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::SetFrameTime(float) -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::SetStartFrame(DWORD) -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::SetLoopFlag(BOOL) -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::SetLoopCount(int) -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::SetActive(BOOL) -> void
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
}
|
|
|
|
auto CFrameController::isActive(DWORD) -> BOOL
|
|
{
|
|
MT_PLATFORM_STUB();
|
|
return mt_platform_stub_return<BOOL>();
|
|
}
|