Port the ActorInstance*/InstanceBase* siblings plus GameUtil, FlyTarget, PhysicsObject, GameEventManager, WeaponTrace, MapUtil and lineintersect_utils verbatim and drop their pending stand-ins; CGameEventManager and CPythonSystem join PythonBoot in CPythonApplication member order. Root cause of the intermittent Loading-phase header 7: TPlayerSkill::tNextRead is time_t, 32-bit in 40250 (_USE_32BIT_TIME_T) but 64-bit on LP64, so SKILL_LEVEL (76) was read as 2551 bytes instead of 1531. Packet.h now uses LONG with a static_assert, and the fake server sends SKILL_LEVEL in Loading. The fake server's CHARACTER_ADD now uses CHAR_TYPE_PC; port.login_flow asserts the main instance exists with race 0. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
99 lines
2.8 KiB
JSON
99 lines
2.8 KiB
JSON
{
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"reference": "GameLib/MapUtil.cpp",
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"reference_sha256": "187e48c1ebe1d0cd58f6cb8f2bb3623a9c41f10050076bcda2f3d24b7a6db11a",
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"priority": "P4",
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"contracts": [],
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"functions": {
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"Environment_Init": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:Environment_Init"
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]
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},
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"Environment_Load": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:Environment_Load"
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]
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},
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"GetInterpolatedPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:GetInterpolatedPosition"
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]
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},
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"GetLinearInterpolation": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:GetLinearInterpolation"
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]
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},
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"PixelPositionToAttributeCellPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:PixelPositionToAttributeCellPosition"
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]
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},
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"AttributeCellPositionToPixelPosition": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:AttributeCellPositionToPixelPosition"
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]
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},
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"GetPixelPositionDistance": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:GetPixelPositionDistance"
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]
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},
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"CEaseOutInterpolation::CEaseOutInterpolation": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::CEaseOutInterpolation"
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]
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},
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"CEaseOutInterpolation::~CEaseOutInterpolation": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::~CEaseOutInterpolation"
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]
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},
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"CEaseOutInterpolation::Initialize": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Initialize"
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]
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},
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"CEaseOutInterpolation::Setup": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Setup"
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]
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},
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"CEaseOutInterpolation::Interpolate": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::Interpolate"
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]
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},
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"CEaseOutInterpolation::isPlaying": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::isPlaying"
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]
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},
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"CEaseOutInterpolation::GetValue": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::GetValue"
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]
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},
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"CEaseOutInterpolation::GetChangingValue": {
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"status": "PORTED",
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"impl": [
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"extension/src/port/GameLib/MapUtil.cpp:CEaseOutInterpolation::GetChangingValue"
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]
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}
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}
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}
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