Files
mtgodot-poc/audit/port-map/GameLib/Property.cpp.json
T
shenleiandClaude Opus 5.5 2ead95756e port: CMapOutdoor + PythonBackground + minimap (1:1 40250)
GameLib map/area/terrain units, PRTerrainLib Terrain/TextureSet,
PythonBackground(+Module) and ColorTransitionHelper ported verbatim;
pending stand-ins and background module stubs removed. Hand edits:
BeginEnvironment's pointer tag via uintptr_t, LoadWaterMap reads the
file's 32-bit longs. Terrain draw passes stay platform no-ops (Godot
draws the terrain). RecordingDevice gains textures, buffers and render
targets; orthographic draws become UI commands so CPythonMiniMap's
masked tiles show through minimap_image_filter in python_ui_surface.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-24 03:50:09 +09:00

87 lines
2.2 KiB
JSON

{
"reference": "GameLib/Property.cpp",
"reference_sha256": "5ab915509b46902f2b2be8a0c91834f39b3b07a9ce3cbc782ba7451021137c4b",
"priority": "P4",
"contracts": [],
"functions": {
"CProperty::CProperty": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::CProperty"
]
},
"CProperty::~CProperty": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::~CProperty"
]
},
"CProperty::GetCRC": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::GetCRC"
]
},
"CProperty::GetFileName": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::GetFileName"
]
},
"CProperty::GetString": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::GetString"
]
},
"CProperty::GetSize": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::GetSize"
]
},
"CProperty::GetVector": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::GetVector"
]
},
"CProperty::PutString": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::PutString"
]
},
"CProperty::PutVector": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::PutVector"
]
},
"GetTimeString": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:GetTimeString"
]
},
"CProperty::Save": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::Save"
]
},
"CProperty::ReadFromMemory": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::ReadFromMemory"
]
},
"CProperty::Clear": {
"status": "PORTED",
"impl": [
"extension/src/port/GameLib/Property.cpp:CProperty::Clear"
]
}
}
}