Files
mtgodot-poc/.agents/skills/metin2-40250-parity-audit/scripts/port_map.py
T
shenleiandClaude Opus 5 220f15b404 port: 2A step 6, port-map re-baseline
Fix the per-function inventory against the clang-derived platform skeleton:
strip comments, accept indented qualified definitions in namespace blocks,
long parameter/initializer lists and all-caps qualified ctors, and skip
constructor initializer entries. Split EterBase by unit: tea/lzo/cipher/
Random/Stl/Timer/Poly become logic, the file/OS units stay platform; drop
the 8 obsolete platform stubs and regenerate audit/slices.

Baseline: logic 3343, python 5175, platform 2091 (10609), 0 done.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 23:21:24 +09:00

385 lines
18 KiB
Python

#!/usr/bin/env python3
"""Per-function 40250 port-map: inventory, skeleton creation, coverage and queue.
Units are the active 40250 C++ sources (from the .vcxproj files) plus the 40250 Python
root (`../../Client/Eternexus/root/*.py` relative to the reference root). Port-map entries
live in `audit/port-map/<unit path>.json`; functions without an entry count as TODO.
port_map.py status [--lib UserInterface] coverage per library and per layer (per unit with --units)
port_map.py queue [--limit 20] [--layer L] next units by priority, then by TODO count (default layer: logic)
port_map.py init <unit> [<unit>...] create or extend entries (new functions as TODO)
port_map.py show <unit> per-function status of one unit
port_map.py check stale hashes, unknown functions, tag mismatches, layout
Layers: `logic` (ported into extension/src/port/<Lib>/<File>, same names as 40250), `python`
(the embedded-Python track: Python binding modules, EterPythonLib window system, ScriptLib and the
Python root) and `platform` (Direct3D/Granny/Miles/Win32 rendering, audio and OS plumbing, covered
by adapters). Progress is reported per layer so platform code does not dilute the logic figure.
"""
from __future__ import annotations
import argparse
import fnmatch
import hashlib
import json
import re
import sys
from collections import Counter
from pathlib import Path
import refroot # script directory is on sys.path when run directly
from audit_source_coverage import REFERENCE_DIRS, active_project_sources
STATUSES = ("TODO", "PORTED", "RUN_AS_IS", "ADAPTED", "N_A", "DIVERGENT", "NEEDS_LIVE")
DONE = {"PORTED", "RUN_AS_IS", "ADAPTED", "N_A"}
PY_ROOT = "../../Client/Eternexus/root"
UNIT_DIRS = REFERENCE_DIRS + ("EterBase", "EterPythonLib", "ScriptLib", "SpeedTreeLib", "SphereLib", "EterImageLib")
PORT_DIR = "extension/src/port"
LAYERS = ("logic", "python", "platform")
# EterBase units that wrap Win32 file/OS/UI resources. The rest (tea, lzo, cipher, Random, Stl, Timer, Poly/*)
# is plain logic and is ported into the mirror; CRC32 and Utils mix pure helpers with Win32 calls and stay here.
_ETERBASE_PLATFORM = ("CPostIt", "CRC32", "Debug", "FileBase", "FileDir", "FileLoader", "MappedFile", "TempFile",
"Utils", "error")
# First matching pattern wins; anything unmatched is `logic`.
LAYER_PATTERNS = [
("python", [f"{PY_ROOT}/*.py", "EterPythonLib/*", "ScriptLib/*", "UserInterface/*Module.cpp",
"UserInterface/*Moudle.cpp", "UserInterface/PythonSkill.cpp", "UserInterface/PythonGuild.cpp",
"UserInterface/PythonShop.cpp", "UserInterface/PythonSafeBox.cpp", "UserInterface/PythonQuest.cpp",
"UserInterface/PythonMessenger.cpp"]),
("platform", ["EterGrnLib/*", "MilesLib/*", "SpeedTreeLib/*", "SphereLib/*", "EterImageLib/*", "EffectLib/*",
"PRTerrainLib/*", "EterLib/Grp*.cpp", "EterLib/StateManager.cpp", "EterLib/MSApplication.cpp",
"EterLib/MSWindow.cpp", "EterLib/Input.cpp", "EterLib/IME.cpp", "EterLib/SkyBox.cpp",
"EterLib/LensFlare.cpp", "EterLib/ScreenFilter.cpp", "EterLib/Decal.cpp", "EterLib/EnvironmentMap.cpp",
"EterLib/JpegFile.cpp", "EterLib/TargaResource.cpp", "EterLib/DibBar.cpp", "EterLib/BlockTexture.cpp",
"EterLib/CullingManager.cpp", "EterLib/Thread.cpp", "EterLib/Mutex.cpp", "EterLib/FileLoaderThread.cpp",
"EterLib/TextBar.cpp", "EterLib/Dimm.h", *[f"EterBase/{u}.cpp" for u in _ETERBASE_PLATFORM], "GameLib/MapOutdoorRender*.cpp", "GameLib/MapOutdoorWater.cpp",
"GameLib/SnowParticle.cpp", "GameLib/SnowEnvironment.cpp", "GameLib/TerrainDecal.cpp",
"GameLib/TerrainPatch.cpp", "UserInterface/PythonApplicationLogo.cpp", "UserInterface/MovieMan.cpp",
"UserInterface/HackShield.cpp", "UserInterface/NProtectGameGuard.cpp", "UserInterface/ProcessCRC.cpp",
"UserInterface/ProcessScanner.cpp", "UserInterface/WiseLogicXTrap.cpp",
"UserInterface/PythonApplicationWebPage.cpp", "UserInterface/PythonExceptionSender.cpp",
"UserInterface/UserInterface.cpp", "UserInterface/CheckLatestFiles.cpp"]),
]
# Order follows SKILL.md "Priority"; the first matching pattern wins.
PRIORITY = [
("P0", ["UserInterface/InstanceBase*.cpp", "GameLib/ActorInstance.cpp", "GameLib/ActorInstanceMotion*.cpp",
"GameLib/ActorInstanceRotation.cpp", "GameLib/ActorInstancePosition.cpp", "GameLib/ActorInstanceEvent.cpp",
"GameLib/ActorInstanceCollisionDetection.cpp", "GameLib/ActorInstanceSync.cpp",
"UserInterface/PythonPlayer.cpp", "UserInterface/PythonPlayerInput*.cpp",
"UserInterface/PythonPlayerEventHandler.cpp", "UserInterface/PythonCharacterManager.cpp"]),
("P1", ["GameLib/ActorInstanceBattle.cpp", "GameLib/ActorInstanceAttach*.cpp", "GameLib/ActorInstanceFly.cpp",
"GameLib/FlyingObject*.cpp", "GameLib/FlyTarget.cpp", "GameLib/FlyingInstance.cpp", "GameLib/FlyTrace.cpp",
"UserInterface/PythonPlayerSkill.cpp", "UserInterface/PythonSkill.cpp", "GameLib/RaceData*.cpp",
"GameLib/RaceMotionData*.cpp", "GameLib/ActorInstanceData.cpp", "GameLib/WeaponTrace.cpp"]),
("P2", ["UserInterface/PythonNetworkStream*.cpp", "UserInterface/AccountConnector.cpp",
"UserInterface/ServerStateChecker.cpp", "EterLib/NetStream.cpp", "EterLib/NetPacketHeaderMap.cpp"]),
("P3", ["UserInterface/PythonItem*.cpp", "UserInterface/PythonExchange*.cpp", "UserInterface/PythonSafeBox.cpp",
"UserInterface/PythonShop.cpp", "UserInterface/PythonQuest.cpp", "UserInterface/PythonGuild.cpp",
"UserInterface/PythonMessenger.cpp", "UserInterface/PythonChat*.cpp", "UserInterface/PythonTextTail.cpp",
"UserInterface/PythonMiniMap.cpp", "GameLib/ItemData.cpp", "GameLib/ItemManager.cpp", f"{PY_ROOT}/*.py"]),
]
DEFAULT_PRIORITY = "P4"
# Column-0 definition: `<ret> [Class::]name(` where the body `{` follows on this or the next line.
_DEF = re.compile(r"^(?!return\b|else\b|if\b|while\b|for\b|switch\b|case\b|#|//|/\*|\s)"
r"[^;(){}=]*?\b((?:[A-Za-z_]\w*::)*~?[A-Za-z_]\w*)\s*\(")
# Indented qualified definition inside a namespace block: `\t<ret> Class::name(...)` with a return type,
# or a constructor/destructor `\tClass::[~]Class(`, so calls in function bodies are not taken.
_INDENTED_DEF = re.compile(r"^[ \t]+(?:(?!return\b|else\b|delete\b|new\b|throw\b|case\b)[A-Za-z_][\w:<>,*& ]*[\s*&]+"
r"((?:[A-Za-z_]\w*::)+~?[A-Za-z_]\w*)|((?:[A-Za-z_]\w*::)*([A-Za-z_]\w*)::~?\3))\s*\(")
_PY_CLASS = re.compile(r"^class\s+(\w+)")
_PY_DEF = re.compile(r"^(\s*)def\s+(\w+)\s*\(")
_TAG = re.compile(r"(?://|#)\s*40250:\s*([A-Za-z_][\w:.~]*)")
def sha256(path: Path) -> str:
return hashlib.sha256(path.read_bytes()).hexdigest()
_COMMENT_OR_LITERAL = re.compile(r'//[^\n]*|/\*.*?\*/|"(?:\\.|[^"\\\n])*"|\'(?:\\.|[^\'\\\n])*\'', re.S)
def _strip_comments(text: str) -> str:
"""Blank out comments (keeping line breaks) so commented-out code and comment prose are not scanned."""
def blank(m: re.Match) -> str:
s = m.group(0)
return s if s[0] in "\"'" else re.sub(r"[^\n]", " ", s)
return _COMMENT_OR_LITERAL.sub(blank, text)
def cpp_functions(path: Path) -> list[str]:
lines = _strip_comments(path.read_bytes().decode("latin-1")).splitlines()
names: list[str] = []
for i, line in enumerate(lines):
m = _DEF.match(line) or _INDENTED_DEF.match(line)
if not m or line.rstrip().endswith(";"):
continue
prev = next((l.rstrip() for l in reversed(lines[:i]) if l.strip()), "")
if prev.endswith((",", ":")) and not prev.endswith("::") and "::" not in m.group(0):
continue # member initializer `m_x(NULL),` of a constructor above
name = next(g for g in m.groups() if g)
if "::" not in name and name.isupper(): # macros; CLZO::CLZO is a real constructor
continue
# The body `{` may follow a long parameter or initializer list; a `;` first means a declaration or call.
rest = "\n".join(lines[i:i + 40])
body = rest.find("{")
semi = rest.find(";")
if body < 0 or (0 <= semi < body):
continue
if name not in names:
names.append(name)
return names
def py_functions(path: Path) -> list[str]:
names: list[str] = []
cls = ""
for line in path.read_bytes().decode("latin-1").splitlines():
if m := _PY_CLASS.match(line):
cls = m.group(1)
continue
if m := _PY_DEF.match(line):
indent, fn = m.groups()
if not indent:
cls = ""
name = f"{cls}.{fn}" if cls and indent else fn
if name not in names:
names.append(name)
return names
def inventory(ref: Path) -> dict[str, Path]:
units = {p: ref / p for p in sorted(active_project_sources(ref, UNIT_DIRS))
if p.endswith(".cpp") and not p.lower().endswith("stdafx.cpp")}
py_dir = (ref / PY_ROOT).resolve()
if py_dir.is_dir():
for p in sorted(py_dir.glob("*.py")):
units[f"{PY_ROOT}/{p.name}"] = p
return units
def functions(path: Path) -> list[str]:
return py_functions(path) if path.suffix == ".py" else cpp_functions(path)
def priority(unit: str) -> str:
for level, patterns in PRIORITY:
if any(fnmatch.fnmatch(unit, pat) for pat in patterns):
return level
return DEFAULT_PRIORITY
def layer(unit: str) -> str:
for name, patterns in LAYER_PATTERNS:
if any(fnmatch.fnmatch(unit, pat) for pat in patterns):
return name
return "logic"
def port_file(unit: str) -> str:
"""Expected implementation path stem for a `logic` unit (`extension/src/port/GameLib/ActorInstance`)."""
return f"{PORT_DIR}/{unit.rsplit('.', 1)[0]}"
def entry_path(repo: Path, unit: str) -> Path:
rel = unit.replace("../../Client/Eternexus/", "Client/")
return repo / "audit" / "port-map" / (rel + ".json")
def load_entry(repo: Path, unit: str) -> dict | None:
path = entry_path(repo, unit)
return json.loads(path.read_text(encoding="utf-8")) if path.is_file() else None
def lib_of(unit: str) -> str:
return "Client/root" if unit.startswith(PY_ROOT) else unit.split("/")[0]
def unit_counts(repo: Path, unit: str, path: Path) -> Counter:
entry = load_entry(repo, unit) or {"functions": {}}
recorded = entry["functions"]
counts = Counter()
for fn in functions(path):
counts[recorded.get(fn, {}).get("status", "TODO")] += 1
return counts
def resolve_unit(units: dict[str, Path], name: str) -> str:
if name in units:
return name
hits = [u for u in units if u.endswith("/" + name) or Path(u).name == name]
if len(hits) != 1:
raise SystemExit(f"unit {name!r}: {'ambiguous: ' + ', '.join(hits) if hits else 'not an active 40250 unit'}")
return hits[0]
def cmd_status(repo: Path, units: dict[str, Path], args) -> int:
per_lib: dict[str, Counter] = {}
rows = []
for unit, path in units.items():
lib = lib_of(unit)
if args.lib and lib != args.lib:
continue
counts = unit_counts(repo, unit, path)
per_lib.setdefault(lib, Counter()).update(counts)
rows.append((unit, counts))
total = Counter()
per_layer: dict[str, Counter] = {}
for unit, counts in rows:
per_layer.setdefault(layer(unit), Counter()).update(counts)
print(f"{'library':<16}{'funcs':>7}{'done':>7} " + " ".join(f"{s:>10}" for s in STATUSES))
for lib, c in sorted(per_lib.items()):
total.update(c)
n = sum(c.values())
done = sum(c[s] for s in DONE)
print(f"{lib:<16}{n:>7}{done:>7} " + " ".join(f"{c[s]:>10}" for s in STATUSES))
n = sum(total.values())
done = sum(total[s] for s in DONE)
print(f"{'TOTAL':<16}{n:>7}{done:>7} " + " ".join(f"{total[s]:>10}" for s in STATUSES)
+ f" ({100.0 * done / max(n, 1):.1f}% done)")
print()
for name in LAYERS:
c = per_layer.get(name, Counter())
n = sum(c.values())
done = sum(c[s] for s in DONE)
print(f"layer {name:<10}{n:>7}{done:>7} " + " ".join(f"{c[s]:>10}" for s in STATUSES)
+ f" ({100.0 * done / max(n, 1):.1f}% done)")
if args.units:
for unit, c in rows:
if sum(c.values()) != c["TODO"]:
print(f" {unit}: " + ", ".join(f"{s}={c[s]}" for s in STATUSES if c[s]))
return 0
def cmd_queue(repo: Path, units: dict[str, Path], args) -> int:
rows = []
for unit, path in units.items():
if layer(unit) != args.layer:
continue
c = unit_counts(repo, unit, path)
open_ = c["TODO"] + c["DIVERGENT"]
if open_:
rows.append((priority(unit), -open_, unit, c))
for level, neg, unit, c in sorted(rows)[: args.limit]:
print(f"{level}\t{-neg:>4} open\t{unit}\t(TODO={c['TODO']} DIVERGENT={c['DIVERGENT']})")
return 0
def cmd_init(repo: Path, units: dict[str, Path], args) -> int:
for name in args.units:
unit = resolve_unit(units, name)
path = units[unit]
entry = load_entry(repo, unit) or {
"reference": unit, "reference_sha256": sha256(path), "priority": priority(unit),
"contracts": [], "functions": {},
}
added = 0
for fn in functions(path):
if fn not in entry["functions"]:
entry["functions"][fn] = {"status": "TODO"}
added += 1
out = entry_path(repo, unit)
out.parent.mkdir(parents=True, exist_ok=True)
out.write_text(json.dumps(entry, ensure_ascii=False, indent=2) + "\n", encoding="utf-8")
print(f"{out.relative_to(repo)}: {added} function(s) added, {len(entry['functions'])} total")
return 0
def cmd_show(repo: Path, units: dict[str, Path], args) -> int:
unit = resolve_unit(units, args.unit)
recorded = (load_entry(repo, unit) or {"functions": {}})["functions"]
for fn in functions(units[unit]):
info = recorded.get(fn, {"status": "TODO"})
impl = ", ".join(info.get("impl", []))
print(f"{info['status']:<11}{fn}" + (f" -> {impl}" if impl else "") + (f" # {info['note']}" if info.get("note") else ""))
return 0
def scan_tags(repo: Path) -> dict[str, list[str]]:
tags: dict[str, list[str]] = {}
for base, pattern in (("project", "*.gd"), ("extension/src", "*.[ch]*")):
for path in (repo / base).rglob(pattern):
if "/addons/" in path.as_posix():
continue
for i, line in enumerate(path.read_text(encoding="utf-8", errors="replace").splitlines(), 1):
for m in _TAG.finditer(line):
tags.setdefault(m.group(1), []).append(f"{path.relative_to(repo)}:{i}")
return tags
def cmd_check(repo: Path, units: dict[str, Path], args) -> int:
problems = 0
legacy = 0
recorded_ported: set[str] = set()
for entry_file in sorted((repo / "audit" / "port-map").rglob("*.json")):
entry = json.loads(entry_file.read_text(encoding="utf-8"))
unit = entry.get("reference", "")
label = entry_file.relative_to(repo)
if unit not in units:
print(f"ERROR {label}: reference {unit!r} is not an active 40250 unit")
problems += 1
continue
if entry.get("reference_sha256") != sha256(units[unit]):
print(f"STALE {label}: reference changed; recheck non-TODO functions, then update reference_sha256")
problems += 1
known = set(functions(units[unit]))
for fn, info in entry.get("functions", {}).items():
status = info.get("status")
if fn not in known:
print(f"ERROR {label}: {fn} is not defined in {unit}")
problems += 1
if status not in STATUSES:
print(f"ERROR {label}: {fn} has invalid status {status!r}")
problems += 1
if status in {"PORTED", "RUN_AS_IS", "ADAPTED", "NEEDS_LIVE"} and not info.get("impl"):
print(f"ERROR {label}: {fn} is {status} without impl")
problems += 1
if status == "RUN_AS_IS" and (layer(unit) != "python" or not unit.endswith(".py")):
print(f"ERROR {label}: {fn} is RUN_AS_IS outside a Python script unit")
problems += 1
if status == "RUN_AS_IS" and not info.get("evidence"):
print(f"ERROR {label}: {fn} is RUN_AS_IS without runtime evidence")
problems += 1
if status in {"ADAPTED", "N_A", "DIVERGENT", "NEEDS_LIVE"} and not info.get("note"):
print(f"ERROR {label}: {fn} is {status} without note")
problems += 1
if status == "ADAPTED" and not info.get("test"):
print(f"ERROR {label}: {fn} is ADAPTED without test")
problems += 1
if status in {"PORTED", "NEEDS_LIVE"} and layer(unit) == "logic" and not any(
i.startswith(port_file(unit) + ".") for i in info.get("impl", [])):
print(f"LEGACY {label}: {fn} impl is outside {port_file(unit)}.{{h,cpp}}; move it when the unit is ported")
legacy += 1
if status in {"PORTED", "ADAPTED"}:
recorded_ported.add(fn.split("::")[-1] if "::" not in fn else fn)
recorded_ported.add(fn)
tags = scan_tags(repo)
untracked = sorted(t for t in tags if t not in recorded_ported)
for tag in untracked:
print(f"WARN tag `40250: {tag}` at {tags[tag][0]} has no PORTED/ADAPTED port-map entry")
print(f"check: {problems} error(s), {legacy} legacy location(s), {len(untracked)} untracked tag(s), "
f"{len(tags)} tag(s) scanned")
return 1 if problems else 0
def main() -> int:
parser = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter)
sub = parser.add_subparsers(dest="command", required=True)
p = sub.add_parser("status"); p.add_argument("--lib"); p.add_argument("--units", action="store_true")
p = sub.add_parser("queue"); p.add_argument("--limit", type=int, default=20)
p.add_argument("--layer", choices=LAYERS, default="logic")
p = sub.add_parser("init"); p.add_argument("units", nargs="+")
p = sub.add_parser("show"); p.add_argument("unit")
sub.add_parser("check")
args = parser.parse_args()
repo = refroot.repo_root()
units = inventory(refroot.reference_root(repo))
return {"status": cmd_status, "queue": cmd_queue, "init": cmd_init, "show": cmd_show,
"check": cmd_check}[args.command](repo, units, args)
if __name__ == "__main__":
sys.exit(main())