Files
mtgodot-poc/build-debug/extension/godot-cpp/gen/src/classes/udp_server.cpp
T
shenandshen c93894313a fix: 装备属性面板避让逻辑 + 多项功能更新
- item_tooltip_view.gd: 新增 avoid_rect 属性,tooltip 与装备窗口重叠时自动推到左侧
- inventory_ui.gd: 悬停装备时传入窗口矩形作为避让区域
- 包含其他累积的功能开发和测试文件
2026-09-21 16:38:59 -07:00

102 lines
6.3 KiB
C++

/**************************************************************************/
/* udp_server.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
// THIS FILE IS GENERATED. EDITS WILL BE LOST.
#include <godot_cpp/classes/udp_server.hpp>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/engine_ptrcall.hpp>
#include <godot_cpp/core/error_macros.hpp>
#include <godot_cpp/classes/packet_peer_udp.hpp>
namespace godot {
Error UDPServer::listen(uint16_t p_port, const String &p_bind_address) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("listen")._native_ptr(), 3167955072);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0)));
int64_t p_port_encoded;
PtrToArg<int64_t>::encode(p_port, &p_port_encoded);
return (Error)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner, &p_port_encoded, &p_bind_address);
}
Error UDPServer::poll() {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("poll")._native_ptr(), 166280745);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Error(0)));
return (Error)::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
}
bool UDPServer::is_connection_available() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("is_connection_available")._native_ptr(), 36873697);
CHECK_METHOD_BIND_RET(_gde_method_bind, (false));
return ::godot::internal::_call_native_mb_ret<int8_t>(_gde_method_bind, _owner);
}
int32_t UDPServer::get_local_port() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("get_local_port")._native_ptr(), 3905245786);
CHECK_METHOD_BIND_RET(_gde_method_bind, (0));
return ::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
}
bool UDPServer::is_listening() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("is_listening")._native_ptr(), 36873697);
CHECK_METHOD_BIND_RET(_gde_method_bind, (false));
return ::godot::internal::_call_native_mb_ret<int8_t>(_gde_method_bind, _owner);
}
Ref<PacketPeerUDP> UDPServer::take_connection() {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("take_connection")._native_ptr(), 808734560);
CHECK_METHOD_BIND_RET(_gde_method_bind, (Ref<PacketPeerUDP>()));
return Ref<PacketPeerUDP>::_gde_internal_constructor(::godot::internal::_call_native_mb_ret_obj<PacketPeerUDP>(_gde_method_bind, _owner));
}
void UDPServer::stop() {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("stop")._native_ptr(), 3218959716);
CHECK_METHOD_BIND(_gde_method_bind);
::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner);
}
void UDPServer::set_max_pending_connections(int32_t p_max_pending_connections) {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("set_max_pending_connections")._native_ptr(), 1286410249);
CHECK_METHOD_BIND(_gde_method_bind);
int64_t p_max_pending_connections_encoded;
PtrToArg<int64_t>::encode(p_max_pending_connections, &p_max_pending_connections_encoded);
::godot::internal::_call_native_mb_no_ret(_gde_method_bind, _owner, &p_max_pending_connections_encoded);
}
int32_t UDPServer::get_max_pending_connections() const {
static GDExtensionMethodBindPtr _gde_method_bind = ::godot::gdextension_interface::classdb_get_method_bind(UDPServer::get_class_static()._native_ptr(), StringName("get_max_pending_connections")._native_ptr(), 3905245786);
CHECK_METHOD_BIND_RET(_gde_method_bind, (0));
return ::godot::internal::_call_native_mb_ret<int64_t>(_gde_method_bind, _owner);
}
} // namespace godot