- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
129 lines
5.0 KiB
JSON
129 lines
5.0 KiB
JSON
{
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"reference": "../../Client/Eternexus/root/uigamebutton.py",
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"reference_sha256": "94b6e21d89a4a119a42d7e5c448280f01c24d1887d156b05d8678f06bc62d6f0",
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"priority": "P3",
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"contracts": [],
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"functions": {
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"GameButtonWindow.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.__init__"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__del__": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.__del__"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__LoadWindow": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.__LoadWindow"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.Destroy": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.Destroy"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.SetButtonEvent": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.SetButtonEvent"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.ShowBuildButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.ShowBuildButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.HideBuildButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.HideBuildButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.CheckGameButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.CheckGameButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__IsSkillStat": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.__IsSkillStat"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__OnClickExitObserver": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.__OnClickExitObserver"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.__HideAllGameButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.__HideAllGameButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"GameButtonWindow.SetObserverMode": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uigamebutton.py:GameButtonWindow.SetObserverMode"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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}
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}
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}
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