Files
mtgodot-poc/audit/port-map/Client/root/uigamebutton.py.json
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

129 lines
5.0 KiB
JSON

{
"reference": "../../Client/Eternexus/root/uigamebutton.py",
"reference_sha256": "94b6e21d89a4a119a42d7e5c448280f01c24d1887d156b05d8678f06bc62d6f0",
"priority": "P3",
"contracts": [],
"functions": {
"GameButtonWindow.__init__": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.__init__"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.__del__": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.__del__"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.__LoadWindow": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.__LoadWindow"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.Destroy": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.Destroy"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.SetButtonEvent": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.SetButtonEvent"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.ShowBuildButton": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.ShowBuildButton"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.HideBuildButton": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.HideBuildButton"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.CheckGameButton": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.CheckGameButton"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.__IsSkillStat": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.__IsSkillStat"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.__OnClickExitObserver": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.__OnClickExitObserver"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.__HideAllGameButton": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.__HideAllGameButton"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
},
"GameButtonWindow.SetObserverMode": {
"status": "RUN_AS_IS",
"impl": [
"pack://uigamebutton.py:GameButtonWindow.SetObserverMode"
],
"evidence": [
"scripts/verify_root_pack.py: uigamebutton.py bytes match 40250 source and root.epk",
"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
]
}
}
}