- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
239 lines
9.2 KiB
JSON
239 lines
9.2 KiB
JSON
{
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"reference": "../../Client/Eternexus/root/uisystem.py",
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"reference_sha256": "5e33ec7c167954f7abd45cbd387f3c0b7e1b4ec1eada2d8cc449e81e8b65ab17",
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"priority": "P3",
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"contracts": [],
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"functions": {
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"SystemDialog.__init__": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__init__"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__Initialize": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__Initialize"
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],
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"evidence": [
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.LoadDialog": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.LoadDialog"
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],
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"evidence": [
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__LoadSystemMenu_Default": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__LoadSystemMenu_Default"
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],
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"evidence": [
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__LoadSystemMenu_ForPortal": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__LoadSystemMenu_ForPortal"
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],
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"evidence": [
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]
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},
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"SystemDialog.Destroy": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.Destroy"
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],
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"evidence": [
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]
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},
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"SystemDialog.SetOpenHelpWindowEvent": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.SetOpenHelpWindowEvent"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.OpenDialog": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.OpenDialog"
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],
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"evidence": [
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__ClickChangeCharacterButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__ClickChangeCharacterButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__OnClosePopupDialog": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__OnClosePopupDialog"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__ClickLogOutButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__ClickLogOutButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__ClickExitButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__ClickExitButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__ClickSystemOptionButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__ClickSystemOptionButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__ClickGameOptionButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__ClickGameOptionButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__ClickHelpButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__ClickHelpButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.__ClickInGameShopButton": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.__ClickInGameShopButton"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.Close": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.Close"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.RefreshMobile": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.RefreshMobile"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.OnMobileAuthority": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.OnMobileAuthority"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.OnBlockMode": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.OnBlockMode"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.OnChangePKMode": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.OnChangePKMode"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.OnPressExitKey": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.OnPressExitKey"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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},
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"SystemDialog.OnPressEscapeKey": {
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"status": "RUN_AS_IS",
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"impl": [
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"pack://uisystem.py:SystemDialog.OnPressEscapeKey"
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],
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"evidence": [
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"scripts/verify_root_pack.py: uisystem.py bytes match 40250 source and root.epk",
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"scripts/python_game_render_test.sh: embedded CPython loads system.py and game modules through CEterPackManager"
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]
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}
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}
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}
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