Files
mtgodot-poc/audit/port-map/GameLib/ActorInstanceAttach.cpp.json
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

117 lines
3.5 KiB
JSON

{
"reference": "GameLib/ActorInstanceAttach.cpp",
"reference_sha256": "ee66f8e15843ec51b51b335906b004f3ea7c80f7509aab88f1282e66e6321e3b",
"priority": "P1",
"contracts": [],
"functions": {
"Vietnam_ConvertWeaponVnum": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:Vietnam_ConvertWeaponVnum"
]
},
"CActorInstance::AttachSmokeEffect": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachSmokeEffect"
]
},
"CActorInstance::__IsLeftHandWeapon": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsLeftHandWeapon"
]
},
"CActorInstance::__IsRightHandWeapon": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsRightHandWeapon"
]
},
"CActorInstance::__IsWeaponTrace": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsWeaponTrace"
]
},
"CActorInstance::AttachWeapon": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachWeapon"
]
},
"CActorInstance::GetAttachingBoneName": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::GetAttachingBoneName"
]
},
"CActorInstance::DettachEffect": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::DettachEffect"
]
},
"CActorInstance::AttachEffectByName": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachEffectByName"
]
},
"CActorInstance::AttachEffectByID": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachEffectByID"
]
},
"CActorInstance::RefreshActorInstance": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::RefreshActorInstance"
]
},
"CActorInstance::SetWeaponTraceTexture": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::SetWeaponTraceTexture"
]
},
"CActorInstance::UseTextureWeaponTrace": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UseTextureWeaponTrace"
]
},
"CActorInstance::UseAlphaWeaponTrace": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UseAlphaWeaponTrace"
]
},
"CActorInstance::UpdateAttachingInstances": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UpdateAttachingInstances"
]
},
"CActorInstance::ShowAllAttachingEffect": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::ShowAllAttachingEffect"
]
},
"CActorInstance::HideAllAttachingEffect": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::HideAllAttachingEffect"
]
},
"CActorInstance::__ClearAttachingEffect": {
"status": "PORTED",
"impl": [
"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__ClearAttachingEffect"
]
}
}
}