- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
(+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten
No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
117 lines
3.5 KiB
JSON
117 lines
3.5 KiB
JSON
{
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"reference": "GameLib/ActorInstanceAttach.cpp",
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"reference_sha256": "ee66f8e15843ec51b51b335906b004f3ea7c80f7509aab88f1282e66e6321e3b",
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"priority": "P1",
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"contracts": [],
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"functions": {
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"Vietnam_ConvertWeaponVnum": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:Vietnam_ConvertWeaponVnum"
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]
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},
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"CActorInstance::AttachSmokeEffect": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachSmokeEffect"
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]
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},
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"CActorInstance::__IsLeftHandWeapon": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsLeftHandWeapon"
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]
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},
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"CActorInstance::__IsRightHandWeapon": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsRightHandWeapon"
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]
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},
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"CActorInstance::__IsWeaponTrace": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__IsWeaponTrace"
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]
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},
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"CActorInstance::AttachWeapon": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachWeapon"
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]
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},
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"CActorInstance::GetAttachingBoneName": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::GetAttachingBoneName"
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]
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},
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"CActorInstance::DettachEffect": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::DettachEffect"
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]
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},
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"CActorInstance::AttachEffectByName": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachEffectByName"
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]
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},
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"CActorInstance::AttachEffectByID": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::AttachEffectByID"
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]
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},
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"CActorInstance::RefreshActorInstance": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::RefreshActorInstance"
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]
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},
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"CActorInstance::SetWeaponTraceTexture": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::SetWeaponTraceTexture"
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]
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},
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"CActorInstance::UseTextureWeaponTrace": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UseTextureWeaponTrace"
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]
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},
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"CActorInstance::UseAlphaWeaponTrace": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UseAlphaWeaponTrace"
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]
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},
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"CActorInstance::UpdateAttachingInstances": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::UpdateAttachingInstances"
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]
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},
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"CActorInstance::ShowAllAttachingEffect": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::ShowAllAttachingEffect"
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]
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},
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"CActorInstance::HideAllAttachingEffect": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::HideAllAttachingEffect"
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]
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},
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"CActorInstance::__ClearAttachingEffect": {
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"status": "PORTED",
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"impl": [
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"src/port/GameLib/ActorInstanceAttach.cpp:CActorInstance::__ClearAttachingEffect"
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]
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}
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}
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}
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