Files
mtgodot-poc/audit/port-map/GameLib/GameUtil.cpp.json
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

87 lines
2.2 KiB
JSON

{
"reference": "GameLib/GameUtil.cpp",
"reference_sha256": "eecad7e875d9d2c85dce3ecd2d99b92d55759c7d43dd76d7525b0a36036553e2",
"priority": "P4",
"contracts": [],
"functions": {
"DetectCollisionDynamicZCylinderVSDynamicZCylinder": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:DetectCollisionDynamicZCylinderVSDynamicZCylinder"
]
},
"DetectCollisionDynamicSphereVSDynamicSphere": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:DetectCollisionDynamicSphereVSDynamicSphere"
]
},
"IsCWAcuteAngle": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:IsCWAcuteAngle"
]
},
"IsCCWAcuteAngle": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:IsCCWAcuteAngle"
]
},
"IsCWRotation": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:IsCWRotation"
]
},
"IsCCWRotation": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:IsCCWRotation"
]
},
"GetInterpolatedRotation": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:GetInterpolatedRotation"
]
},
"GetDegreeFromPosition": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:GetDegreeFromPosition"
]
},
"GetDegreeFromPosition2": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:GetDegreeFromPosition2"
]
},
"GetDegreeDifference": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:GetDegreeDifference"
]
},
"GetRotatingDirection": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:GetRotatingDirection"
]
},
"CameraRotationToCharacterRotation": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:CameraRotationToCharacterRotation"
]
},
"CharacterRotationToCameraRotation": {
"status": "PORTED",
"impl": [
"src/port/GameLib/GameUtil.cpp:CharacterRotationToCameraRotation"
]
}
}
}