Files
mtgodot-poc/audit/port-map/GameLib/MapOutdoorUpdate.cpp.json
T
shenleiandClaude Opus 5.5 a46093104c layout: restructure into src/ tests/ android/ scripts/ tools/
- extension/src/{port,platform,codepage} -> src/; native_render -> src/host
  (+ dxt, shaders/); libgr2 -> src/gr2; extension/third_party -> third_party
- extension/tests -> tests/port, libgr2/tests -> tests/gr2
- android-native -> android (build.sh, push-client.sh moved in)
- script -> scripts; tools/40250 -> tools/server; oracle -> tools/granny-oracle;
  perf tools -> tools/perf
- all build trees under build/ (native, release, android, port-gate)
- xrender:: CMake aliases -> mt::; port-map ledger impl paths rewritten

No code changes. ctest 15/15, port_gate macos+android PASS, port_map check 0 errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-29 19:08:19 +09:00

135 lines
3.9 KiB
JSON

{
"reference": "GameLib/MapOutdoorUpdate.cpp",
"reference_sha256": "5c578097eb1af2c8794ec9803d3dd9318f33eb915610b3b566840bcc37795e8c",
"priority": "P4",
"contracts": [],
"functions": {
"CMapOutdoor::Update": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::Update"
]
},
"CMapOutdoor::UpdateSky": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateSky"
]
},
"CMapOutdoor::UpdateAroundAmbience": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateAroundAmbience"
]
},
"CMapOutdoor::__UpdateArea": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateArea"
]
},
"CMapOutdoor::__Game_UpdateArea": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__Game_UpdateArea"
]
},
"CMapOutdoor::__NEW_WorldEditor_UpdateArea": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__NEW_WorldEditor_UpdateArea"
]
},
"CMapOutdoor::__UpdateAroundAreaList": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateAroundAreaList"
]
},
"CMapOutdoor::__CollectShadowReceiver": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectShadowReceiver"
]
},
"CMapOutdoor::__CollectCollisionPCBlocker": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectCollisionPCBlocker"
]
},
"CMapOutdoor::__CollectCollisionShadowReceiver": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__CollectCollisionShadowReceiver"
]
},
"CMapOutdoor::__IsInShadowReceiverList": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__IsInShadowReceiverList"
]
},
"CMapOutdoor::__IsInPCBlockerList": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__IsInPCBlockerList"
]
},
"CMapOutdoor::UpdateTerrain": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateTerrain"
]
},
"CMapOutdoor::FPushTerrainToDeleteVector::operator": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::FPushTerrainToDeleteVector::operator"
]
},
"CMapOutdoor::FPushAreaToDeleteVector::operator": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::FPushAreaToDeleteVector::operator"
]
},
"CMapOutdoor::__ClearGarvage": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__ClearGarvage"
]
},
"CMapOutdoor::__UpdateGarvage": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::__UpdateGarvage"
]
},
"CMapOutdoor::UpdateAreaList": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateAreaList"
]
},
"CMapOutdoor::ConvertTerrainToTnL": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::ConvertTerrainToTnL"
]
},
"CMapOutdoor::AssignPatch": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::AssignPatch"
]
},
"CMapOutdoor::UpdateQuadTreeHeights": {
"status": "PORTED",
"impl": [
"src/port/GameLib/MapOutdoorUpdate.cpp:CMapOutdoor::UpdateQuadTreeHeights"
]
}
}
}