按 docs/ 目录逐篇核对,只改与事实/路径不符的部分,不动尚未验证的计划条目: - `docs/steps/**` 在早前整理时已迁到 `docs/reference/steps/**`,全仓的旧路径 引用(PLAN.md / README.md / M0-gr2-reader.md 及 libgr2 的头注释)一并改正。 - CLIENT-GAP.md / CLIENT-GAP-FIX.md / BACKLOG.md / MIDREVIEW.md:把已经落地的 条目从「待办」改为已完成,删掉与代码现状矛盾的描述。 - ANDROID-TESTING.md / CLIENT-PORT.md / CLIENT-ROADMAP.md / GODOT-POC-PLAN.md / SHINSOO-WORLD-RENDERING.md / PARITY-GAP.md:同上,另补当前实际的构建/测试入口。 - THIRD-PARTY.md:补齐实际在用的第三方来源与许可说明。 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SJugvEJwz3FK4hw9ti3SRb
101 lines
5.6 KiB
Markdown
101 lines
5.6 KiB
Markdown
# Third-party native dependencies
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The GDExtension links four native libraries that are **not** part of Godot or
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godot-cpp. Phase 1 (macOS) pulled the first three from Homebrew; that stops
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working the moment we cross-compile for the Android NDK or the iOS SDK (BACKLOG
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F1/F2), so as of 2026-08-30 they are built from source as part of our own CMake
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build. Crypto++ joined later (2026-09-02) with the `MT_PROTOCOL=classic` 40250
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backend and was vendored the same way from the start.
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Everything lives under `extension/third_party/` and is wired by
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`extension/third_party/CMakeLists.txt`, which exposes four aliases:
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| Alias | Backing target | Consumed by |
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|-------------------|------------------|------------------------------|
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| `mt3p::sodium` | `sodium` | `mtnet`, `mtpack`, `mtproto` |
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| `mt3p::zstd` | `libzstd_static` | `mtpack` |
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| `mt3p::minilzo` | `minilzo` | `mtproto` |
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| `mt3p::cryptopp` | `cryptopp` | `mtnet` (classic backend) |
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No source file changed: `#include <sodium.h>`, `#include <zstd.h>`,
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`#include <lzo/lzo1x.h>` and `#include <cryptopp/…>` all still resolve (the LZO
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one via a 1-line shim header, see below).
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## libsodium — via `robinlinden/libsodium-cmake`
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* **Submodule:** `extension/third_party/libsodium-cmake` @ `9b2848d`
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* itself carries `jedisct1/libsodium` @ `93a7d0d` (libsodium 1.0.20 line) as a
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**nested** submodule — clones need `--recursive`.
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* **Why the wrapper:** upstream libsodium is autotools-only. This MIT-licensed
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wrapper is a pure CMakeLists over an untouched libsodium checkout; it generates
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`version.h`, sets `CONFIGURED`, and builds clean for macOS / iOS / Android /
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Windows. Used by many mobile projects.
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* **Build options we force:** `SODIUM_DISABLE_TESTS=ON`, `SODIUM_MINIMAL=OFF`
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(we need `crypto_kx`, `crypto_auth`, `crypto_aead_xchacha20poly1305`,
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`crypto_stream_xchacha20`, `crypto_generichash`/BLAKE2b — all outside the
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"minimal" set).
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* **License:** ISC (libsodium) + MIT (wrapper). Ship-safe.
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## libzstd — `facebook/zstd`
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* **Submodule:** `extension/third_party/zstd` @ tag **v1.5.6** (`794ea1b0`).
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* Built through upstream `build/cmake` with:
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`ZSTD_BUILD_PROGRAMS/SHARED/TESTS/CONTRIB=OFF`, `ZSTD_BUILD_STATIC=ON`,
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`ZSTD_LEGACY_SUPPORT=OFF`, `ZSTD_MULTITHREAD_SUPPORT=OFF` (the eterpack path
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only does single-shot `ZSTD_compress`/`ZSTD_decompress`).
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* Target consumed: `libzstd_static` (carries its own public include dir).
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* **License:** BSD-3-Clause / GPLv2 dual. Ship-safe under BSD.
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## miniLZO — vendored source (not a submodule)
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* **Files:** `extension/third_party/minilzo/{minilzo.c,minilzo.h,lzoconf.h,lzodefs.h}`
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copied verbatim from **lzo-2.10** (`minilzo.c` sha1 `019debb3…`), plus
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`README.LZO`, `COPYING`, `AUTHORS` as required by the LZO license.
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* Upstream LZO has no git repo (oberhumer.com tarball only), and miniLZO is a
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4-file amalgamation, so it is copied in rather than submoduled.
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* **Shim:** `minilzo/lzo/lzo1x.h` is a 1-line `#include "../minilzo.h"` so
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`extension/src/proto/proto.cpp` keeps `#include <lzo/lzo1x.h>` unchanged.
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miniLZO's API (`lzo_init`, `lzo1x_decompress_safe`, `LZO_E_OK`, `lzo_uint`) is a
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strict subset of full LZO and covers everything the CLZO path uses.
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* **License:** **GPLv2**. Acceptable for this internal, non-published,
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non-commercial project on the same footing as `libgr2/src/oodle1.c` — but LZO
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must be removed, replaced, or commercially licensed before any public release
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or commercial use. (item_proto/mob_proto are the only LZO consumers; a
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clean-room LZO1X decompressor is the eventual fix.)
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## Crypto++ — vendored source (not a submodule)
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* **Files:** `extension/third_party/cryptopp/` (~6.6 MB), copied from the 40250
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client tree (`ClientVS22/extern/include/cryptopp`), `CRYPTOPP_VERSION 840` =
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**8.4.0**. The 40250 server links this exact version
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(`Server/.../extern/cryptopp_8_4_0.tar.gz`), so the version is pinned by
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wire compatibility, not preference.
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* **Why:** the `MT_PROTOCOL=classic` backend's `_IMPROVED_PACKET_ENCRYPTION_`
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cipher — DH2 key agreement + hint-selected block ciphers (Twofish default) in
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CTR mode. Only consumer is `extension/src/net/classic/classic_cipher.{h,cpp}`.
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The m2dev backend does not use it (that one is libsodium/XChaCha20).
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* **No upstream CMakeLists**, so `cryptopp/CMakeLists.txt` is ours: it globs the
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library TUs and drops the cryptest / benchmark / adhoc / FIPS-selftest ones
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(`adhoc`, `bench1..3`, `datatest`, `dlltest`, `fipsalgt`, `fipstest`, `pch`,
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`regtest1..4`, `test`, `validat0..10`).
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* **ASM disabled everywhere** (`CRYPTOPP_DISABLE_ASM` / `_SSSE3` / `_AESNI`) so
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one pure-C++ build works on macOS, the Android NDK and the iOS SDK; the classic
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cipher needs no AES-NI / SHA-ext. Android additionally compiles the NDK's
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`sources/android/cpufeatures/cpu-features.c` in, because upstream `cpu.cpp`
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includes `cpu-features.h` unconditionally under `__ANDROID__`.
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* Built with `-w` (upstream is not warning-clean under `-Wall`) and
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`-fno-strict-aliasing`.
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* **License:** **public domain** — the compilation carries Wei Dai's copyright,
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but every individual file is placed in the public domain by its authors
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(`extension/third_party/cryptopp/License.txt`). Ship-safe; unlike miniLZO it
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imposes no obligation before a public or commercial release.
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## Rebuilding / fetching
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`./build.sh` auto-runs `git submodule update --init --recursive` if any of the
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three submodules (godot-cpp, zstd, libsodium-cmake+libsodium) is missing.
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miniLZO and Crypto++ are vendored source and need no fetch.
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Homebrew `libsodium` / `zstd` / `lzo` are no longer referenced by the build and
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can be uninstalled.
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