MapOutdoorRenderHTP.cpp is the full 40250 source behind the native-terrain gate: no invented texture-0 fallback, first-splat stage-1 ALPHAOP DISABLE, GetNumTextures() bound, 40250 shadow-pass states (FOGCOLOR white, CLAMP, TEXTURE1 m_matDynamicShadow). Fixes the white far-terrain band. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
1.5 KiB
JSON
30 lines
1.5 KiB
JSON
{
|
|
"reference": "GameLib/MapOutdoorRenderHTP.cpp",
|
|
"reference_sha256": "e5587b5b19fb26ede6cdf9f3e6d14ad6c2ce15e0947070cce8e7e5dd0f7fd156",
|
|
"priority": "P4",
|
|
"contracts": [],
|
|
"functions": {
|
|
"CMapOutdoor::__RenderTerrain_RenderHardwareTransformPatch": {
|
|
"status": "NEEDS_LIVE",
|
|
"impl": [
|
|
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__RenderTerrain_RenderHardwareTransformPatch"
|
|
],
|
|
"note": "Verbatim 40250 body plus an early return when IsNativeTerrainRenderEnabled() is false (Godot terrain adapter path, PORT-PLAN §3). Fake-server frame: far band no longer white, layout matches the STP path; pixel parity vs a 40250 frame not verified."
|
|
},
|
|
"CMapOutdoor::__HardwareTransformPatch_RenderPatchSplat": {
|
|
"status": "NEEDS_LIVE",
|
|
"impl": [
|
|
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__HardwareTransformPatch_RenderPatchSplat"
|
|
],
|
|
"note": "Verbatim 40250 (non-WORLD_EDITOR branch): no texture-0 fallback, first splat with stage-1 ALPHAOP DISABLE, GetNumTextures() bound, shadow pass FOGCOLOR white + TEXTURE1 m_matDynamicShadow; pixel parity vs a 40250 frame not verified."
|
|
},
|
|
"CMapOutdoor::__HardwareTransformPatch_RenderPatchNone": {
|
|
"status": "NEEDS_LIVE",
|
|
"impl": [
|
|
"extension/src/platform/GameLib/MapOutdoorRenderHTP.cpp:CMapOutdoor::__HardwareTransformPatch_RenderPatchNone"
|
|
],
|
|
"note": "Verbatim 40250; drawn with the caller's TFACTOR fog fill. Pixel parity vs a 40250 frame not verified."
|
|
}
|
|
}
|
|
}
|